Band: opinion spread · Dot: weighted average
Most sources describe the default bass as restrained, tight and clean — enough weight for explosions, no bloat over footsteps — and several call that ideal for competitive play. A smaller group wants more: Jays Audio and IEMRanking's user reviewer call the sub-bass weak, and Paul Wasabii hears the dynamic driver as slightly loose, masking the planar when bass is raised. One Japanese owner-reviewer found the opposite for Apex — enough low end to blur footsteps until he cut it in the app. The presets move this a long way in either direction.
“The MOONDROP RAYS delivers a bass response that leans more neutral than boosted. It avoids being overly punchy but still gives the mix enough body to prevent it from sounding flat.”
Kurt, Headfonics
“The 10mm sapphire-plated dynamic driver delivers controlled bass, emphasizing midbass punch over deep subbass extension.”
Gökhan Aydin, MOONSTAR Reviews
“The 10 mm sapphire-plated DD sounds a bit loose; too much bass quickly masks the 6 mm planar, dulling clarity, stage and positional cues, so less bass works better.”
IEMRanking (summarising Paul Wasabii)
“They are stronger in bass, meaning better explosions and gun shot sounds.”
Lorengrin, r/iems (via RedditRecs)
Measured
Seven rigs agree within 1.8 dB: the DSP default sits at about +4 dB from 20 to 50 Hz (normalised to 500 Hz), roughly 5 dB under the Harman IE 2019 shelf, with the lift already gone by 200 Hz. On an analogue cable the same earpieces measure +11 dB at 30 Hz — the May's shelf — so the restraint is a DSP choice, not a driver limit. The FPS presets trim sub-bass by 2–4 dB and add 4–5 dB around 200–300 Hz; the CS2 preset cuts 20–50 Hz by 8–11 dB; the Valorant preset adds 6–8 dB of bass instead.
